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The challenge was to
construct an unpowered cart that would be able to roll over a
set course and establish the furthest distance possible.
The rules of the cart were simple: 1) It had to be completely
self unpowered after the initial push at the start. 2) It must
seat 1 person only. 3) It must have a minimum of three wheels.
4) It must have the ability to steer. 5) It must have a form of
mechanical braking for use in an emergency.
Of course we also decided
to make it look good...
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One of the final technical
(!) drawings of the chassis, showing the wheel base, driver gravity
positioning, wheel mounts and steering concept. This remarkable
plan was actually accurate to within 10cms of the finished cart!
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This
CAD image, supplied by Genius Technical Advisor Alan Ell, was
the blueprint for the two support structures that made the entire
body shape possible. The smaller oval at the front was the furthermost
support at the rear, the larger oval would be the cockpit support.
The strakes would then be stretched over the two supports and
then down to the nose cone to give Team Genius its shape. Click
here to see them in action.
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Original design concepts
for Team Genius.

Many more designs were
mulled over but the car took it's own natural shape once the chassis
and CAD supports were in place. The natural bend of the stringers
was the final decisive influence on how the body would look.
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The
rear wheels were supplied by Cycle
Honiton. The wheels were trued and the hubs stripped, regreased
and packed with new bearings. New low friction tyres were attached
and then inflated to 95psi, well above their recommended maximum
air pressure of 65psi.
The front wheels went through 3 phases, none of which had the strength
to withstand the forces applied in testing (not to mention the downright
dangerous 3 wheel design that was, sadly, by far the fastest design
we came up with). The final design was using two industrial castors
(with a load capability of 250kg), but even with anti-friction servicing
and adjusting the balance of the cart, the speed dropped slightly
and rolling resistance increased considerably. But the pressure
was on to complete... |
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Team Genius needed
sound! Despite the fact that engines were forbidden, as a psychological
blow to our opponents we created an engine. A very noisy engine.
The sound was powered by two bass reflex speakers and a car hi-fi.
A battery compartment was concealed behind the drivers seat and
the hi-fi mounted in the cockpit (it also sounded really well
with music!). The engine noise was Jon's Landrover, eq'd and overdubbed
at different pitches. To hear a short example of the engine, click
the photo on the left (MP3 format). AVAILABLE SOON
The speaker principle was simple, attach two speaker to two tubes
pointing upwards. Deaden the rear of the speaker housing and create
two rear firing vent portals to try and generate some "throat".
Master the engine sound to the point (just over in fact) of distortion
whilst adding sub harmonics to the sound to deepen it. The MP3
file doesn't really do the finished result justice because of
the nature of the speaker enclosure...
Genius2 recording the
engine noise, Genius3 was giving the engine some serious throttle
with a huge grin...
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Braking was another
issue. Due to the stringent regulations (and internal politics!),
Team Genius took no chances with the braking facility on the car.
Two dual-pivot caliper brakes were positioned on each rear wheel
with the "only use it in an emergency" philosophy. This
was because each time the brake handle was applied the cables
would stretch, the calipers would move in their mounts and the
whole system would have to be reset, a fairly lengthy process.
A single handle
on a pivot (situated between the drivers legs for easy access)
would pull two independent cables (one for each caliper, another
safety feature) which in turn would apply the brakes.
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Aerodynamics played
an integral part in the design of Team Genius. From the outset
the whole team wanted something unique, streamlined and stylish.
Whilst the aerodynamic benefits of the bodywork would not become
apparent until it's upper speeds were reached, the car proved
to handle better as a result of the weight of the bodywork and
balance. Once the car's upper cruising speed was obtained the
airflow around the nose was used to generate lift below the front
wheels, this saved rolling resistance on the unreliable castors
but still maintained a good degree of steering control (steering
was deemed less important after the initial turn and would only
be used for fine tuning, the car was not supposed to reach aero-efficient
speed until after the turn <although because of the finely
tuned balance of driver and car, when Jason took the car for it's
second run the equilibrium was drastically upset with devastating
results as you will see later!>). Down force was deemed unnecessary
at the rear of the car as the center of gravity was through the
rear axles. Originally a concrete ballast block was placed in
the nose to control the degree of lift at the front end but was
later removed at the driver's request. Jon, after testing the
car at close to maximum speed with and without the ballast, ascertained
that he could control the lift by slightly shifting his body weight
forwards of the rear axles if he needed more traction at the front
end. Note the very rear of the car is sloping upwards to allow
excessive degrees of lift if needed (not that it was recommended,
skid plates were added as a precaution).
Due to the nature of the only (left) turn on the course, Team
Genius was built slightly shallower on the port side. This allowed
a tighter turn without disrupting the airflow over the body. The
car was also slightly set to pull to the left in the steering
column to allow a glide rather than an abrupt twist when the turn
was reached. The centrifugal force generated by the turn had to
be countered by the driver in order to prevent the car from flipping
(also a reason for the crash, Jon was trained in this as Jason's
inexperience showed). A heavier driver would make the corner faster
but the increased danger of severe off balance was apparent.
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Click here
to view the initial construction of Team Genius.
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